S P E C I E S O F C H A L D E A
In terms of intelligent life on Chaldea, the bulk of the population is either human or “humanoid.” Humanoids consist primarily of orcs and goblins but also include minotaurs; reptilian humanoids, like kobolds and lizardmen; goblins, including hobgoblins and bugbears; and gnolls and dogmen.
Elves and dwarves are small but highly influential populations due to their long lives. Chaldea is also home to a fair number of giants, including an entire kingdom of their kind. In terms of head count, the number of dragons and their kin is practically a rounding error compared to humans, but due to their immense power it would be inappropriate not to note their numbers as well.
Humans
Humanoids
Elves
Dwarves
Giants
Dragons
Other
75.1%
18.8%
3.8%
0.8%
0.8%
0.1%
0.6%
The “Other” category includes aquatic entities, such as tritons and mermaids; constructs, such as golums or homunculi; demons and devils (note that these are not native; their presence in Chaldea is typically the result of some unfortunate mishap); elementals; Greco sylvans, such as centaurs, satyrs, and unicorns; faeries, such as pixies, sprites, and brownies; gnomes; elven kin, such as nymphs, dryads, and nixies; spirits; kin of giant, including ettins, ogres, oni, and the various types of trolls; guardians, such as gargoyles, lammasu, and naga; intelligent steeds, such as Tavyan lions and pegasi; intelligent undead, such as vampires and liches; shapechangers, such as lycanthropes and dopplegangers; servitors, such as the dreaded Drasildar; and other intelligent but difficult to categorize “monsters,” such as yeti, lamia, or medusa.