World of Chaldea

Welcome to our world of Chaldea website, where we can share golden nuggets of development goodness with you, our fans. Here, Chaldea’s writers and craftsfolk can lift the veil to allow precious peeks into the development process and the cool brewing of Chaldea. We invite you to explore our ever-growing world, come early and often, and more than anything, enjoy the ride!

Posts Tagged / Steve Conard

Production Blog Art Blog

Chaldea Concept Art

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Receiving new art is like Christmas morning. —Steve Conard

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Back in the late ’70s when I was in my impressionable youth, Star Wars dominated my consciousness, much like it did to all the kids of my generation. I collected all things Star Wars—if it had a Star Wars logo, I owned it. That movie captured my imagination like nothing before it (or after, for that matter). One of my cherished possessions was a book that contained Star Wars concept art by Ralph McQuarrie. McQuarrie’s Star Wars art is, really, the gold standard.

I also had an Empire Strikes Back Sketchbook. In fact, wait right there …

[A couple of minutes later]

… oh my gosh, I still have it. Here’s the cover.

Empire Strikes Back Sketchbook

Empire Strikes Back Sketchbook

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Mature Content contained in Chaldea stories

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WARNING: This site contains adult themes, language, violence, sexually oriented nudity, and drug abuse or other elements thereof.

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Dwarf_See-No“I’m tired of people telling me what to do, “Peter said as we sat down to discuss the world of Chaldea, that first day, now over two years ago. “I’m tired of shareholders, boards of directors, and investors telling me no. If I want to say, fuck, then I’m going to say it. If a scene calls for nudity, then damn it, we’re going to show some skin.”

And that’s pretty much how fast it was to decide Chaldea was going to be a mature-rated product.

Caution: Mature Content Ahead

Dwarf_Speak-NoChaldea is a dark gritty world with repugnant folk and evil creatures that speak and perform vile acts. In a universe with dragons, elves, orcs, and demons, as well as mythological gods and monsters, very few have what you’d call human values; they are far from wholesome, kind, and chaste. In fact, humans would define them as morally bankrupt, but that would insinuate they had morals in the first place.

Dwarf_Hear-NoOn this journey, we’ll visit the orc breeding pits of Niesse and the decadent Marn drug dens; we’ll follow high-society artistocrats as they practice full-contact Imperial politics. We’ll see heroes against villians, armies against armies, and the escalation politics of gods. And if, along the way, we hear profanity or see a little too much bare skin, well, you’ve been fucking warned.

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Steve Conard

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The Genesis of Project Chaldea

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PART ONE

A couple of years ago, Peter Adkison came to me. “Hey, Steve, I’m going to film school. You wanna come with me? It’ll be great.”

Yes, he’s the same Peter Adkison who started Wizards of the Coast, the company that created the entire trading card game genre, first with the game Magic: The Gathering, then followed by an additional mega-TCG, Pokémon, and then with the purchase of TSR, Inc., he brought the world Dungeons & Dragons 3rd times-a-charm, (i.e., 3rd Edition). Once revered as the janitor at Wizards of the Coast and Game Mogul (both titles he proudly displayed on his business cards), Peter was determining his second career: film.

While film school sounded like it had potential, I flatly refused. At the time, I had three children in college and a fourth in private school. I needed to get my kids through college, and I could ill-afford to go back myself.

So, Peter ventured off to film school on his own, and I decided to lend my talents to Electronic Arts for a time, a relationship which abruptly ended two years later. (All things at EA seem to end abruptly, as near as I can tell, but that’s a story I only share with people who buy me expensive Scotch.)

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