World of Chaldea

Welcome to our world of Chaldea website, where we can share golden nuggets of development goodness with you, our fans. Here, Chaldea’s writers and craftsfolk can lift the veil to allow precious peeks into the development process and the cool brewing of Chaldea. We invite you to explore our ever-growing world, come early and often, and more than anything, enjoy the ride!

Monthly Archives / October 2015

Production Blog Art Blog

Chaldea Concept Art

- No Comments -

Steve_Conard_(200x200)

Receiving new art is like Christmas morning. —Steve Conard

* * *

Back in the late ’70s when I was in my impressionable youth, Star Wars dominated my consciousness, much like it did to all the kids of my generation. I collected all things Star Wars—if it had a Star Wars logo, I owned it. That movie captured my imagination like nothing before it (or after, for that matter). One of my cherished possessions was a book that contained Star Wars concept art by Ralph McQuarrie. McQuarrie’s Star Wars art is, really, the gold standard.

I also had an Empire Strikes Back Sketchbook. In fact, wait right there …

[A couple of minutes later]

… oh my gosh, I still have it. Here’s the cover.

Empire Strikes Back Sketchbook

Empire Strikes Back Sketchbook

Read More

Facebooktwitterredditpinterest

The Inspiration for Kordaava

- No Comments -

Peter_Adkison_(200x200)Back in the early ’80s, one of my Chaldea players asked me, “Has there ever been a time when one person ruled all of Chaldea?” My initial response was to say absolutely not. It seemed preposterous to me that one person could rule an entire world of orcs, elves, dwarves, humans, dragons, magic, and monsters galore. But then I thought, If one person did rule all of Chaldea, that person would be one badass!

Once I put it in those terms, of course I had to go through with it. I told that player, “Yes…but only once. 5,000 years ago, there was a demigod of Set named Kordaava. He was the only person in history to ever unite all of Chaldea under a single rule. Then, at the height of his glory—after building a worldwide empire—he was assassinated, and to this day, no one knows who did it.”

When I decided some twenty years later to run Chaldea using the Burning Wheel game system, I decided to go back in time those 5,000 years to when Kordaava ruled the world. My players had, of course, heard of Kordaava in legends, so that helped build up the expectation of a world ruled by the only person powerful enough, ever, to rule the entirety of Chaldea. While we were playing, all the players knew that at some point Kordaava would be assassinated. But they didn’t know when. And I had so much fun playing what was essentially a fantasy version of the Roman Empire that I kept putting off the moment! Read More

Facebooktwitterredditpinterest

The Chaldeapedia

- No Comments -

Steve_Conard_(200x200)Raise your hand if you own the Complete Tolkien Companion or The Complete Guide to Middle-Earth or have spent untold hours reading online Tolkien wikis.

Yeah, I thought so.

I suspect that, like myself, you routinely scour the Internet searching for maps and background material on characters and locations from your favorite books or TV shows. I’m sure you’ll agree, our favorite works of fiction are appalling light on ancillary details, details readers and viewers crave, such as, where the hell is Hogwarts School of Witchcraft and Wizarding in its directional relationship to London? Where does the Hogwarts Express go? My wife couldn’t give a shit less; she’s just happy finally seeing Ron and Hermione kiss. But I want to know. I know you want to know, too. That’s because we’re geeks.

I’m a big fan of World of Warcraft and have spent an embarrassing amount of time in that ridiculously addictive fantasy world. To prove my utter addiction, at one point I had five active accounts. If an MMO is worth playing, it’s worth playing five accounts at the same time. You know what I’m saying.

The challenge I have with WoW and similar all-immersive games is that the developers don’t provide vitally important information gamers want “in-game.” They force users to leave the relatively protective environment of the game and send them seeking information beyond, out on the vulnerable Internet.

Why do this?

Read More

Facebooktwitterredditpinterest

SARATOF, CAPITAL OF CHALDEA

- No Comments -
Saratof, Capital of Chaldea

Saratof, Capital of Chaldea

Official Chaldea Concept Art

* * *

For ten long years, the dwarf Kwell labored in the Geldzahn Mines. Finally, he’s able to return to his home. As he exits the Levitator, he steps out onto the Geldzahn Atrium overlooking the Imperial Capital of Chaldea: Saratof.

Nobles, merchants, scholars, diplomats, pilgrims, soldiers, and tourists from around the world descend on Saratof pursuing wealth, power, knowledge, duty, and pleasure, for no other city of Chaldea holds such promise and beauty.

The greatest architectural achievements of the ages stand before him: the Kordava Collossas on the far shore of Saratof Bay; the Imperial Palace where Kordaava once ruled the world; the Cathedral of Set; the Ministry of Justice; the Chancellor of the Treasury; the Bastion; the Hall of Ambassadors; the Dwarven Hall of Records; the palace of House Ptolemy; the Sunshine Citadel; Soldiers’ Hospital; and the Senate Discourse.

While dwarves aren’t inclined to appreciate human accomplishments, Kwell’s chest fills with pride just the same, for most of these buildings were built by his people—and in many cases are still owned by the very dwarves who built them. History stands at his feet. His history.

Facebooktwitterredditpinterest
Tags: